Magic Must Keep Composure in Close Games
One thing learned in the Orlando Magic win over the Indiana Pacers Saturday night is that the Magic need to keep their composure in tight games. The Magic were assessed an astounding six technical fouls during the game.
With just over a minute remaining in the third quarter, Earl Clark was given a technical foul when he went toe to toe with Pacers forward Tyler Hansbrough. Quentin Richardson got in a shoving match in the same conflict with Danny Granger. For the role in his conflict, Richardson was given two technical fouls and ejected.
The technical fouls for Clark and Richardson were a little more understandable because they were both provoked but the other technical fouls were because of a lack of self-control. Von Wafer was given a technical foul for getting tangled up with Hansbrough who was attempting to provoke Magic players all game. Dwight Howard was given a technical for arguing a foul call which is the seventh time he’s been given a technical for arguing with officials. The final technical was on Hedo Turkoglu for throwing the ball down court after being hit in the head during an intentional foul.
For the most important player on the Magic roster, the technical fouls need to stop. Dwight Howard has now been give seven technical fouls. Once a player receives 13 technical fouls, they are given a one game suspension and another game suspension for every ensuing technical foul. Last year, with suspensions coming after the 16th technical foul, Howard was suspended. With the way the Magic are built, they cannot afford to lose Howard for any amount of time.
The lack of control by Magic players is an issue that will have to be dealt with by head coach Stan Van Gundy. In close games, a team cannot afford to be given technical fouls. The six technical fouls given during the game against Indiana could have meant six points for Indiana and in a close game could decide the winner. For a team that already has a turnover problem, they can’t afford to hurt themselves anymore.
One thing learned in the Orlando Magic win over the Indiana Pacers Saturday night is that the Magic need to keep their composure in tight games. The Magic were assessed an astounding six technical fouls during the game.
With just over a minute remaining in the third quarter, Earl Clark was given a technical foul when he went toe to toe with Pacers forward Tyler Hansbrough. Quentin Richardson got in a shoving match in the same conflict with Danny Granger. For the role in his conflict, Richardson was given two technical fouls and ejected.
The technical fouls for Clark and Richardson were a little more understandable because they were both provoked but the other technical fouls were because of a lack of self-control. Von Wafer was given a technical foul for getting tangled up with Hansbrough who was attempting to provoke Magic players all game. Dwight Howard was given a technical for arguing a foul call which is the seventh time he’s been given a technical for arguing with officials. The final technical was on Hedo Turkoglu for throwing the ball down court after being hit in the head during an intentional foul.
For the most important player on the Magic roster, the technical fouls need to stop. Dwight Howard has now been give seven technical fouls. Once a player receives 13 technical fouls, they are given a one game suspension and another game suspension for every ensuing technical foul. Last year, with suspensions coming after the 16th technical foul, Howard was suspended. With the way the Magic are built, they cannot afford to lose Howard for any amount of time.
The lack of control by Magic players is an issue that will have to be dealt with by head coach Stan Van Gundy. In close games, a team cannot afford to be given technical fouls. The six technical fouls given during the game against Indiana could have meant six points for Indiana and in a close game could decide the winner. For a team that already has a turnover problem, they can’t afford to hurt themselves anymore.
One thing learned in the Orlando Magic win over the Indiana Pacers Saturday night is that the Magic need to keep their composure in tight games. The Magic were assessed an astounding six technical fouls during the game.
With just over a minute remaining in the third quarter, Earl Clark was given a technical foul when he went toe to toe with Pacers forward Tyler Hansbrough. Quentin Richardson got in a shoving match in the same conflict with Danny Granger. For the role in his conflict, Richardson was given two technical fouls and ejected.
The technical fouls for Clark and Richardson were a little more understandable because they were both provoked but the other technical fouls were because of a lack of self-control. Von Wafer was given a technical foul for getting tangled up with Hansbrough who was attempting to provoke Magic players all game. Dwight Howard was given a technical for arguing a foul call which is the seventh time he’s been given a technical for arguing with officials. The final technical was on Hedo Turkoglu for throwing the ball down court after being hit in the head during an intentional foul.
For the most important player on the Magic roster, the technical fouls need to stop. Dwight Howard has now been give seven technical fouls. Once a player receives 13 technical fouls, they are given a one game suspension and another game suspension for every ensuing technical foul. Last year, with suspensions coming after the 16th technical foul, Howard was suspended. With the way the Magic are built, they cannot afford to lose Howard for any amount of time.
The lack of control by Magic players is an issue that will have to be dealt with by head coach Stan Van Gundy. In close games, a team cannot afford to be given technical fouls. The six technical fouls given during the game against Indiana could have meant six points for Indiana and in a close game could decide the winner. For a team that already has a turnover problem, they can’t afford to hurt themselves anymore.